Projects I’ve worked on, past and present
This is my ongoing collection of C++ utilities, functions, and structures that I’ve written over the course of many other projects. I’ve included everything that I think I will use again in future projects, or contains something I think is clever (and probably will forget). Find it here
Guild Wars 2 Dungeon Tracker
I decided to learn a bit about programming apps for Android, so I tried to create an app to make up for a missing feature in Guild Wars 2 – there is no decent way to track which paths in each dungeon you have already completed. This app is a simple list which you can … Continue reading Guild Wars 2 Dungeon Tracker
Unreal Engine: MMO-style controller
For the last little while I’ve been teaching myself Unreal Engine. Recently, Epic Games made it completely free to use for anyone, which I think is an absolutely amazing idea. It could possibly be fundamental for pushing video games even further by getting future developers hooked.
Karmabot for Slack
I set up a Slack client for our research group, and it was decided we needed a way to keep track of all the stupid (and clever…) things that people do, in the form of points. Believe me, there are a lot of stupid things we do. The solution was an additional script I wrote … Continue reading Karmabot for Slack